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[Hardware] AMD FSR 3 on test in Forspoken and Immortals of Aveum


PP JuKuzai

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In mid-2021 AMD introduced FidelityFX Super Resolution with a first version based on the Lanczos algorithm. In its second version it went from being a spatial rescaling to a temporal one. We had the opportunity to test its version 2.2 in the titles F1 22 and The Callisto Protocol.

 

amd-fsr-3-a-prueba-en-forspoken-e-immort

FSR 2 modified the algorithm and began to take into account motion vector information, as well as depth and color data. It is a more refined process that takes into account the previous frame to generate the next one and that in version 2.2 received an improvement to alleviate ghosting.

 

amd-fsr-3-a-prueba-en-forspoken-e-immort

 

With RDNA 3, or in other words the Radeon RX 7000, AMD has introduced the Hyper-RX that combines RSR, Anti-Lag and AMD Radeon Boost with Fluid Motion Frames. Anti-Lag+ has also been added exclusively for this latest generation to synchronize the frame rate and reduce latency, present in the following titles.

 

Noticias

 

 

 

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