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[News] Call Of Duty: Warzone 2


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Despite being bogged down by technical issues and an agonizingly clunky user interface, Call of Duty: Warzone 2 is a massive step up over its predecessor, with clever implementation of AI soldiers, social features that push the chaos to new heights, and perhaps most importantly, a fantastic new map.

A battle royale game is only as good as its map, after all, and Al Mazrah is up there as one of the best I’ve yet played on. A jewel of the Islamic Golden Age, the fictional nation of Udal has been laid low by internal strife and foreign intervention. There’s a buffet of associative imagery available here, with Al Mazrah’s rolling dunes and rocky crags bringing to mind the Gulf War, and the ravaged districts of its urban centers invoking the Battle for Mosul. Half-finished financial districts contrast wonderfully against the battle-scarred mosques, crusader castles, and bazaars, resulting in a map that feels less artificial and, eerily, more lived in than predecessors Verdansk and Caldera.

Vehicles are now vital for crossing those wide-open spaces. They still handle like gigantic RC cars (why was PUBG the only battle royale game to get driving right?), but vehicle-to-vehicle combat is much more enjoyable. One of my favorite new features is the ability to transition from the car seat to the roof with a button press. It’s a lot of fun to get into a chase with another squad and see soldiers crawl out the windows, desperately trying to quickscope the other driver from the roof. 

Link: https://www.pcgamer.com/call-of-duty-warzone-2-review/

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